drop


drop

Rendered with a micro-photography aesthetic this is in reality all computer generated using fluid simulation algorithms. The film quality provides a feeling of scientific truth, as if we were a disinterested observer watching a water drop fall in space, hitting other drops and eventually landing in a pool of water. The sound was created after the animation utilizing random processes and frequency oscillations. The whole effect is meant to provide a meditative motion space for contemplating the path a drop takes as it falls.


animation & music: Bryan Leister, runtime: 03 min : 51 sec, completed 2006