I’ve put two new pieces into the Projects area of my site, a Data Visualization that I am working on and a real-time motion piece that I did for a Dance company.
Tag Archives: gaming
Happiness is around the bend
Amazing demo scene that shows what you can do in realtime, with enough time! If you don’t know what a demoscene is, check out the wiki, it’s pretty cool that this is just done for fun. It’s not promoting or selling anything other then the skills of the artists.
Augmented Reality Breakfast
Honeyway Train Augmented Reality Game from Boffswana on Vimeo.
The Honeynut Cheerios Honeyway Train Augmented Reality game was developed by Boffswana for Saatchi & Saatchi NY and their client General Mills.
More information on this project can be found at http://www.boffswana.com/news/?p=1010
Classic Logo – v. 2.0
I thought it would be fun to revisit a classic assignment Michael Beirut mentioned in a recent post on DesignObserver.com where he showed his student portfolio. The idea is to simplify an animal to it’s most essential elements and create a logo-like image. It occurred to me that those same skills are exactly what is needed when designing characters for game design, and with the game engine Unity now free we should introduce motion as an element.
RPS series
Great article chronicling the development of a game based on the Rock, Paper, Shotgun web site. This is a guy who does not know code, but is still able to develop a working game in two weeks! Shows how much fun it is to work with Unity!
Unity gaming software is now free!
I was blown away to hear today that Unity is now free for small independent developers! This is the same gaming platform that I used for hypocenter, a recent installation piece. The great thing about Unity is that if you are familiar with javaScript you can easily write code for this platform. As a gaming platform, Unity has built-in physics and all of the standard features you would expect.
I think that this development will make it much more likely that alternative uses of gaming technologies are developed. Cool!
Alumni Mix
My interactive piece hypocenter is included as part of the George Mason University Alumni Mix show at the new School of the Arts gallery in Fairfax, Virginia from October 12 -30. Details and opening information can be found here.



