Amazing demo scene that shows what you can do in realtime, with enough time! If you don’t know what a demoscene is, check out the wiki, it’s pretty cool that this is just done for fun. It’s not promoting or selling anything other then the skills of the artists.
I thought it would be fun to revisit a classic assignment Michael Beirut mentioned in a recent post on DesignObserver.com where he showed his student portfolio. The idea is to simplify an animal to it’s most essential elements and create a logo-like image. It occurred to me that those same skills are exactly what is needed when designing characters for game design, and with the game engine Unity now free we should introduce motion as an element.
Great article chronicling the development of a game based on the Rock, Paper, Shotgun web site. This is a guy who does not know code, but is still able to develop a working game in two weeks! Shows how much fun it is to work with Unity!
I think that this development will make it much more likely that alternative uses of gaming technologies are developed. Cool!