Posts Tagged ‘design’

The New Magazine cover

Thursday, March 18th, 2010

VIV Mag Featurette: A Digital Magazine Motion Cover and Feature for the iPad from Alexx Henry on Vimeo.

Great video showing a VIV magazine animated cover. I good argument for the transformational promise of the iPad and other e-readers. Thanks Jessica for sharing!

Classic Logo – v. 2.0

Tuesday, December 8th, 2009

logos

I thought it would be fun to revisit a classic assignment Michael Beirut mentioned in a recent post on DesignObserver.com where he showed his student portfolio. The idea is to simplify an animal to it’s most essential elements and create a logo-like image. It occurred to me that those same skills are exactly what is needed when designing characters for game design, and with the game engine Unity now free we should introduce motion as an element.

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Leister.2.0 is finally live!

Sunday, November 1st, 2009

I’ve been working on a new site design for the last few weeks and would like to announce that it’s finally been launched! Let me know what you think!

For my design friends that are curious, the whole site is done in WordPress, which is a free content management system that you can install on most web sites. It is basically a blog setup, but it is pretty easy to customize it so that it does not look like a blog. There are a ton of cool plug-ins and built-in features that make managing a complex site very easy. For example, for my image pages I can upload all of my images at once and they are automatically formatted into a gallery. I can create a new post, and it will be added to my navigation and menu areas in the appropriate place.

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Simple Examples of Database Manipulation in Processing: Finished Example

Sunday, October 25th, 2009

Processing Car Database Manipulation

Finished Example

Here is the the finished example of the Database Visualization I have been explaining in the previous 2 posts. A couple of things I added were rectangles based on the engine displacement, a for loop to create a dot representing the number of cylinders for the car and finally a rollover effect so that the viewer can concentrate on the imagery before knowing which car is represented. I don’t know if it’s a useful visualization or not, but I think it is attractive and I will spend more time viewing data like this than a chart.

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Simple Examples of Database Manipulation in Processing: Part 2

Saturday, October 24th, 2009

Continuing with where we left off in Part 1, let’s start with a bit of data from the cars.tsv file referenced in the Processing File 02 example.  BTW, if you are on a Mac, go to your Processing Preferences and check “Place File Menu inside of Navigation to avoid Mac Java bug, that way you can get to these examples very easily right from File>Examples in Processing. Or, upgrade to Processing 1.0.9.  Make a new text file and paste this data that I got from the cars.tsv file referenced in the program:

chevrolet chevelle malibu,18,8,307,130,3504,12,70,1
buick skylark 320,15,8,350,165,3693,11.5,70,1
plymouth satellite,18,8,318,150,3436,11,70,1

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Simple Examples of Database Manipulation in Processing: Part 1

Friday, October 23rd, 2009

I have used Processing many times to import and manipulate database files but I tend to either forget exactly how I did something or not be able to find the kind of instructions I am looking for. I greatly appreciate all of the example’s Ben Fry and others have on Processing and they are important tools in learning to work with data. I would like to provide a one-stop tutorial, reference and explanation for exactly how to get an array of data into Processing and then how to manipulate it for data visualization purposes. And, if possible I will make an extremely simple example so that it is easy to build from here.
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dilettantism? Indeed!

Wednesday, October 21st, 2009

I had never thought of Rubens as a designer, but as Mark Lamster writes in his article on DesignObserver.com, he was and a good one at that. I especially like his Hemingwayesque defence of his design decisions.

Joan of Arc: A Constellation of Voices

Thursday, October 8th, 2009

Set Design Comps

Here are the comp proposals submitted by the Digital Design students. We will use this area to comment about the ideas and to decide on the 3 basic set designs to use for the show. Through lighting, textures and animations the environments will be customized for the specific scenes to be performed.
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