namaste : a short animation

Director Statement

This piece explores objects created through mathematical rhythm and variation. The same methods are employed in a series of images that I call Visions of Promise. My interest is very similar in this work, to find beauty in nature as interpreted through a system that I have devised. The music is similarly constructed, a looping system of frequency oscillations are layered to create a familiar, but artificial soundscape.

Production Notes

The animation has been created through mathematical variations on spline algorithms. The heading, angle and bank have been altered over time and the motion is from the splines reaction to the changes.

Format

  • HDTV 16:9
  • Exact Runtime 00 hr : 05 min : 00 sec
  • Print Details Color + B/W, Stereo
  • Film Sound Dolby A Dolby SR Dolby Digital
  • Aspect Ratios 1.778 (16×9 HDTV)

Media

  • Digital Animation
  • Software used : Reason, Cinema4D, After Effects

Related


Published on January 19th, 2010 in documentation, motion, new work and tagged with , , , , No Comments »

Visions of Promise


Utopia, perfection and illusion are some of the ideas I wanted to explore with this group of images. I recently stumbled upon the work of Ernst Haeckel and was fascinated by the beauty of his drawings and his obsessive desire to find rational structures in everything he observed. As an artist I have always been interested in creating imaginary spaces that are both real and unreal, these works represent my exploration of that space.

Drawing from Haeckel and from my computer programs I started to create structures that I felt capture a sense of order, beauty and utopian perfection. With each piece, I have started with a structure, repeating and folding that structure upon itself using iterations of change in the underlying mathematical structure of the object. I wanted to create objects that felt both pictorial and physical, to varying degrees in each image. I am interested in blending these different realities as a way of exploring the connections between. I think of my life, living in an urban, controlled space, at once separate from and yet still part of the natural world. Or, of my relationships, people who I see regularly are not necessarily as vivid as online relationships. Friends are closer based not on physical location but on activity.

Through these works I hope to slow down the viewer, draw them in and have them consider issues of perception, reality and the value of the object. Far from being a scientifically accurate artist, Haeckel changed the subject to fit his concept of beauty. He used the guise of science and realism to make his vision believable.


Published on January 11th, 2010 in documentation, images, new work and tagged with , , 1 Comment »

The Ultimate Holy Grail Episode Ep. 4: cover of The New Republic reproduced

nudge_nudge

The New Republic, April 1990

This painting was for the cover of the New Republic and depicts the famous sketch by Monty Python “nudge, nudge, know what I mean?”. As a fan, it was great fun to be commissioned to do this cover. It has recently been included in the documentary series about Monty Python called “Almost the Truth – The Ultimate Holy Grail Episode


Published on October 28th, 2009 in Exhibitions (selected), documentationNo Comments »

tag cloud: a Processing Java Applet

Production Notes

These are screenshots from a Processing application that I wrote for my web site that displays a tag cloud with the diameter of the circles determined by the number of tags and a random tag as the fulcrum point. My idea was to highlight the most frequently used terms in my site while also drawing attention to a new random tag each time a person visits the site. Hovering will freeze a tag in position, while clicking will take you to posts with that tag.

The physics is based off the Bouncy Bubbles Processing application written by Keith Peters. The data loads the most popular tags from a text file created by Wordpress. The file is a static text file called test.txt, which is created on the fly. The information is parsed into an array for use in Processing. The original tag cloud is on my tag cloud page.

Media

  • Software used: Processing, PHP

Source Code


Published on October 27th, 2009 in discourse, documentation, interactive design and tagged with , , No Comments »

hypocenter: an interactive installation

Artist Statement

The future is not written, it evolves and changes based on our actions. Each of these cranes represent a person who hopes and dreams, our presence or absence determines whether the cranes take flight or remain afloat. I first started thinking about a piece like this during the summer of 2006 when it felt that all of Washington DC was being inundated by flooding and rain. Unlike other times when this had happened, there was no hurricane or specific reason for the flooding, it was just days and days of rain. I wanted to explore the intersection of hope and action through a piece that requires action on the part of the viewer to function.

Production Notes

This piece used real-time rendering using video game technologies combined with live sensor data and internet feeds. The origami cranes are repeatedly released into the environment along with the image of a person who had expressed the phrase “I hope” in their Twitter feed. As a viewer approaches the projection, sensor data triggered the flight of the cranes. Without viewers the cranes were left to drift until eventually they dissolved into the void.

Size

  • maximum screen size: 1920X1200 pixels
  • optimum size: 1280X1024 pixels

Media

  • Mac Mini
  • Proximity Sensors
  • Plasma Screen display
  • Software used : Cinema 4D, Unity, Processing and Arduino


Published on September 17th, 2009 in documentation, interactive and tagged with , , , 3 Comments »

rupture : a full dome format film

Director Statement

For this piece I wanted to explore full dome projection as a topic and as a medium. The format is usually presented in a planetarium space and as such the experience is a fully immersive experience, which is quite different than standard film. With normal film, the viewer feels as if they are “watching” the action and story unfold in front of them. With a medium such as this the audience is actually experiencing the movie as a participant. The contrast between the “flat” medium of film and the immersive quality of the dome is what this piece is really about.

Immersive environments like this share more in common with gaming and role-playing than a traditional film. This first project for me was very enlightening and I believe this format provides a very unique way of engaging an audience. I look forward to exploring real-time dome installations and experiences in the future.

Production Notes

This piece would not have been possible without the help of many different people and entities, including the Gates Planetarium at the Denver Museum of Nature & Science. Daniel Neafus was instrumental in allowing access to the dome and encouraging the development of this project to coincide with a the film GreenIt, created by students in Digital Design at the University of Colorado Denver. The computation needed to generate 4000 pixel square frames was provided by the Digital Design labs at the College of Arts and Media, University of Colorado Denver’s computer labs.

The sound was custom created for the 15.1 channel surround sound that is part of the Gates Planetarium. Prof. Leslie Gaston assisted graduate students in the engineering studies of the sound for the space.

Sound Design

  • Andrew White
  • Jay Schamberg

Sound Effects

  • Andrew White
  • Jay Schamberg
  • Jake Montenegro
  • Special thanks to Aaron Thomas

Format

  • Digital Image Sequence
  • Exact Runtime 00 hr : 03 min : 44 sec
  • Print Details Color,
  • Film Sound 15 Channel Surround Sound
  • Aspect Ratios 1 (1×1 Dome Master)

Media

  • Digital Animation
  • Software used : Cinema4D, After Effects, Global Immersion


Published on March 30th, 2009 in collaboration, documentation, motion, special projects and tagged with , , , , , No Comments »

Indistinct Boundaries Movement 4

Director Statement

This piece was originally created for Indistinct Boundaries a dance collaboration with Jane Franklin Dance, myself and animator Rassamee Ruangsri. Below is a short excerpt from the animation.

A meditative sound and visual experience that is centered on a pulsing creature inspired by the drawings of Ernst Haeckel. The original sound composition is tightly integrated to a mesmerizing and compelling digital vision that explores rhythm and pulse as a motivating force. I have a hard time describing this as more of a music piece or a motion piece, the animation is almost a background element to the music.

Production Notes

  • Animation by: Bryan Leister
  • Original music: Bryan Leister

Format

  • Exact Runtime 00 hr : 04 min : 30 sec
  • Print Details Color, Stereo
  • Film Sound Dolby Digital
  • Aspect Ratios 1.33 (4×3 VIDEO)

Media

  • Digital Animation
  • Software used : Reason, Cinema4D

Related

atlfilmfest_laurels_2010


Published on February 1st, 2009 in documentation, motion1 Comment »

Indistinct Boundaries Movement 2

Director Statement

This piece was originally created for Indistinct Boundaries a dance collaboration with Jane Franklin Dance, myself and animator Rassamee Ruangsri. Below is a short excerpt from the beautiful animation Rassamee created.

Originally intended as a projection for the dancer’s bodies to move through, I also feel that it stands on it’s own as a poetic journey into a cell-like structure that matches motion to original music. The organisms dance and relate to each other as they struggle against the confines of the microcosm they find themselves in.

Production Notes

  • Animation by: Rassamee Ruangsri
  • Art direction and original music: Bryan Leister

Format

  • Exact Runtime 00 hr : 03 min : 53 sec
  • Print Details Color, Stereo
  • Film Sound Dolby Digital
  • Aspect Ratios 1.33 (4×3 VIDEO)

Media

  • Digital Animation
  • Software used : Reason, Cinema4D

Related

atlfilmfest_laurels_2010


Published on February 1st, 2009 in documentation, motion1 Comment »

Indistinct Boundaries : a dance collaboration

Concept

This piece was a collaborative project developed by Jane Franklin and myself for a performance at The Woolly Mammoth Theater’s experimental space in Washington DC. For this project, we decided to explore the topic of in-between spaces and we wanted to try to blur the distinction between the performance and the projected image. I was interested in using chance and randomness as part of my process and developed original music compositions and animation for the 22 minute performance. One of the sequences was developed by Rassamee Ruangsri, a talented artist and animator in Denver and she chose to work with ameoba-like forms that appear to communicate and interact with each other. All of the animations were projected over the dancers bodies as they performed, creating another dimension of movement through their shadows.

At one point in the production, the shadows of the dancers become animated separately from the actual dancers, which blurred the distinction between the live performance and the pre-rendered animations. The score developed into 5 distinct movements which stand as films in their own right. Many different forms of looping and oscillating rhythms were used to create the music and animations. Through the overlapping rhythms and synthetic noise textures data streams were used to create motion and distortion of regular geometric forms. In some sections organic forms emerge and oscillate as they move through virtual space.

Reviews

Express Night Out
JANE FRANKLIN DANCE makes its way to the Woolly Mammoth Theater on Saturday for “That Indistinct Edge,” a collaboration between the NoVa-based troupe and artist Bryan Leister. The choreography touches on representations of probability in everyday life and the music is mathematically composed.


Published on January 2nd, 2009 in collaboration, documentation, interactive and tagged with , , 3 Comments »

Objectivity Series


Published on December 1st, 2008 in documentation, images and tagged with , , , No Comments »

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