in transit, an installation at UICA exploring the landscape and representation from June 11 through August 6. Above is a screen shot of the interactive projection that is part of the installation. The work combines single channel projection animation, 5-channel sound, 3D printed sculptures and original drawings. The concept revolves around explorations of the Colorado landscape and interest in depicting layers of representation to the viewer.
This is a great story about something I’ve been noticing for a while – The gradual disappearance of Flash-based Websites (as he types from his Word-Pressed powered mobile-accessible web site). It goes into much greater detail than I ever could and I think summarizes the state of the field right now. At the bottom are some great examples of cutting-edge html5 technology like Chrome Canopy.
I think Flash really paved the way for high-level user-interactivity and has greatly influenced the field. Will Flash still be influential? It is really hurting them when Apple doesn’t support Flash on mobile devices. On the other hand, does Apple risk losing market share to Android by it’s very ‘Microsoft-like’ behavior?
Next week the College of Arts and Media (CAM) is hosting a MFA Visualization Think Tank with designers, educators and practitioners in the area of visualization from all over the world coming together to help us design the program. Last year, CAM hosted a similar event in Film that was very successful.
Our purpose of this Think Tank is to develop â€œfirst takesâ€ for a graduate program that uses art and design methodologies to create visual solutions and/or interpretations for the social, scientific, economic and cultural challenges facing us today
Most of the work will be during two day long sessions but there are several events that are open to the public and I have posted them to my calendar – http://www.bryanleister.com/about/calendar. The main public event is Thursday night at Starz Film center where our guests will talk about their work and answer questions.
Wednesday night, ShiftControl Studios will be talking with students in Digital Design about their work, any UCD student is welcome to attend. This Copenhagen studio is doing some of the most cutting edge work in interactive design and we’re very fortunate to have most of the studio in town for this event.
iPad versus Kindle
I asked seven digital design students to take a look at the iPad and Kindle, analyze the major points both good and bad and come to a decision about the product. The specific question is what’s going to happen a year from now. Will the Kindle be overshadowed by the iPad, or will it hold it’s own? Is there a market for both kinds of products, a dedicated e-reader and a new type of device?
Continue reading “iPad versus Kindle – a design debate”
I thought it would be fun to revisit a classic assignment Michael Beirut mentioned in a recent post on DesignObserver.com where he showed his student portfolio. The idea is to simplify an animal to it’s most essential elements and create a logo-like image. It occurred to me that those same skills are exactly what is needed when designing characters for game design, and with the game engine Unity now free we should introduce motion as an element.
My favorite microcontroller, the Arduino, has hit the big time – a WSJ feature article! For the uninitiated, the Arduino can be hooked up to sensors to detect presence and then it can send out signals to the computer or to motors, LED lights and a bunch of other stuff. The nice thing about doing interactive design with the Arduino, is that it can be a stand-alone installation without the need for a computer to remain attached.
Great article chronicling the development of a game based on the Rock, Paper, Shotgun web site. This is a guy who does not know code, but is still able to develop a working game in two weeks! Shows how much fun it is to work with Unity!
I’ve been working on a new site design for the last few weeks and would like to announce that it’s finally been launched! Let me know what you think!
For my design friends that are curious, the whole site is done in WordPress, which is a free content management system that you can install on most web sites. It is basically a blog setup, but it is pretty easy to customize it so that it does not look like a blog. There are a ton of cool plug-ins and built-in features that make managing a complex site very easy. For example, for my image pages I can upload all of my images at once and they are automatically formatted into a gallery. I can create a new post, and it will be added to my navigation and menu areas in the appropriate place.
I think that this development will make it much more likely that alternative uses of gaming technologies are developed. Cool!