An installation created with artists Katie Caron and Justin Beard at Redline gallery in Denver.
This is a new procedural audio game that I am working on for the iPad. The idea is to try to combine a game mechanic with music creation, to create a sort of meditative game-like experience. Not sure where it is heading, but I like the feeling it has so far.
I was commissioned to create a new work by the Denver Theater District for the new Denver Digerati collection. This collection of films will be premiered on September 20th on the Denver Theater District’s LED screens located in downtown Denver.
Material Engagements is a new exhibition curated by Harmony Hammond that will be run from October 27 – December 30th at Redline. I created a new augmented reality installation called Goldman Sachs where a user can point their device at a wall drawing to see what the hidden agenda is.
The app is available for Android and iOS and is called “Giant Blood Sucking Squid” in reference to my wall drawing.
Friday Oct. 26th and 27th will be the premiere of a new collaborative piece between myself and Abby Man-Yee Chan, choreographer and dancer Cai Ying at the Atlas Center in Boulder, CO. Denver artist Nichole Hongchang and I worked together for additional video footage of her ink drawings on rice paper.
Abby and Cai Ying have spent the last few weeks here in Denver planning the project and working with me to write software for the performance. We are working on some interesting ideas about childhood, modern life and technology. I’ve designed a playable Chinese board game that can be played by moving around on a floor projected image of the board. In addition, we will have a kinect controlled musical instrument that the dancers can control by their body motions. The choreography is amazing and our rehearsals at Redline and Workspace have been very productive. Looking forward to seeing this at the wonderful facilities of the Atlas Center.
I created a new Apple and Android App for the Blacktop Festival here in Denver Sep. 29th. The piece is an augmented reality app that requires the viewer to point their phone/camera at a person wearing a t-shirt. The app will determine if that person is good or bad and display the results.
From the organizers:
You can hear live music or make your own art or watch a performance or run around in the grass. You can play an interactive video game or listen to a mini opera. You can buy your vegetables for the week, get your bike fixed, or read a magazine. Best part is, tickets are free (in fact, there arent any tickets).
An interactive installation, Message in a Bottle, was exhibited at the Urban Institute for Contemporary Art in Grand Rapids, MI. This was an entry in the ArtPrize 2012 competition. The whole city is transformed for two weeks during ArtPrize as hundreds of artists create installations and show their work. A very fun atmosphere and event. My piece is the final installation of my Message in a Bottle concept proposal. More documentation photos will be available soon.
Visual Instrument is my installation shown at the La Napoule Art Foundation’s Do You See What I See? exhibition at the Freight Building in Denver. The exhibition included artwork by Lawrence Argent, Faith Ringgold, Sandy Skoglund, Will Clift, Kate Doyle/Andrew Binkley/Brad Gordon, Ali Hossaini, Sarah Hutt, Michael Gadlin, Phoebe Knapp, Jen Lewin, M12 Collective and Willem Volkersz.
La Napoule Art Foundation Clews Center for the Arts in Mandelieu-la-Napoule, France is a well known international residency program established in 1951. Alumni include Nobel Laureates Gao Xingjian and Derek Walcott. The La Napoule Art Foundation is dedicated to:
“preserving the legacy of Henry and Marie Clews and promoting art that serves the greater good, La Napoule Art Foundation seeks to nurture and inspire artistic talent, while fostering the creative process as a means of advancing international understanding.”
For the exhibition I developed Visual Instrument – an installation using the Kinect for motion tracking and accompanied with an Android application running on a tablet in the gallery. Both applications allowed the user to knock around virtual balls that emit a note when struck, magically creating a melody through random interactions. For this project, I collaborated with UCD music Professor Paul Musso who supplied the audio samples and explained how melodies could be achieved through specific note combinations while I did the programming and visual elements.
The catalog described the exhibition as:
“Sponsored by La Napoule Art Foundation, Do You See What I See? is an exhibition and community outreach program that offers children and their families a dynamic and immersive arts experience through exposure, education, and experiential art-making.
The exhibition celebrates artwork by renowned local and national artists that is engaging, interactive, and inspiring for children. Featured work meets the standards of fine art and explores the many perspectives that inform our experience of art, asking children and adults alike “Do You See What I See?”
Join me for a 75 minute workshop presentation on 3D interactive design at the Colorado Creative Festival. I will go over creating 3D assets for gaming and then bringing the assets into a video game engine.
Download the lesson files here : WorkshopFiles.zip